1. ZephrusPrime on September 15, 2020 at 10:23 pm

    My 6700 weeps in the corner…

  2. Seth on September 15, 2020 at 10:24 pm

    *Hey Adam, do you have an increase in the speed of water- cooled fans? when you work in ZBrush. waiting for an answer! Thank you!*

  3. luis javier farrera molina on September 15, 2020 at 10:27 pm

    Thanks for that demostration, I´m planning on building a new rig, the thing is that I´m going to be starting into all this 3d world, do you think that the Ryzen 9 3950x is enough for modeling, and renders? Im planning to game on it too.

  4. SkyriMods on September 15, 2020 at 10:31 pm

    Madre mía, mi equipo apenas llego a los 5 millones de polígonos y ya se traba jajaja xD, cuándo tenga más experiencia esculpiendo y trabajando en la industria espero poder tener un equipo tan potente como el tuyo n.n ah y Gracias por los consejos (las soluciones) que diste ah la hora de tratar de resolver unos problemas de "lag" n.n

  5. Mazen VR on September 15, 2020 at 10:33 pm

    Adam, this video is a copy of yours https://www.youtube.com/watch?v=5tA7T_9KU4k
    He adds voice change

  6. Collegia Titanica on September 15, 2020 at 10:39 pm

    Absolutely beautiful work on that character.

  7. Ryloon100 on September 15, 2020 at 10:41 pm

    Really cool video! Makes you really wonder why Pixologic doesn’t use the graphics card for the viewport.

  8. billychutw on September 15, 2020 at 10:43 pm

    You didn’t raise the quick transform threshold in zbrush , so it lowers the model resolution when you rotating it, the default value is 0.025 million polygons which is pretty low, even a laptop can run smoothly, the video doesn’t show the real situation when rotating a very high poly count model in zbrush.

  9. TechGuy on September 15, 2020 at 10:43 pm

    Fantastic video. Really good examples of where the 3970X rocks.

  10. Brian Fedor on September 15, 2020 at 10:44 pm


  11. Shock Engine on September 15, 2020 at 10:47 pm

    What about Dyna mesh ?

  12. Yasai Picles on September 15, 2020 at 10:52 pm

    crazy, AMD is killing it I have 3900x and im super happy. But I will need a thread ripper at some point.

  13. Stefan Weiss on September 15, 2020 at 10:53 pm

    The fonts and icons in Zbrush are way too small in 4K. Is it possible to scale them up?

  14. Narek Avetisyan on September 15, 2020 at 10:54 pm

    170M polygons? Jeez, and Blender chokes at 2-3M in sculpting lol
    Great video though.

  15. Кирилл Клят on September 15, 2020 at 11:00 pm

    I`m going to buy this!

  16. Maximus Titan on September 15, 2020 at 11:01 pm

    Keep an eye on ther Enermax cooler. Its known to have corrosion in side the heat sink. keep an eye on the temps.

  17. wilder cerrate on September 15, 2020 at 11:02 pm

    4:40 me looking for the shredded cheese at 3 AM

  18. satori1312 on September 15, 2020 at 11:03 pm

    Very interesting review!

  19. angry teapod on September 15, 2020 at 11:08 pm

    my pc will literally crash trying to render 100 mil model my pc starts to lag when the model reaches about 5 million polygons.

  20. Кирилл Клят on September 15, 2020 at 11:09 pm

    What cooling do you use?

  21. MineLoom on September 15, 2020 at 11:13 pm

    Thanks man, I’ve found this video very interesting and informative!

  22. bgtubber on September 15, 2020 at 11:17 pm

    Excellent demonstration, thank you. I just got one and I absolutely love it! 🔥📈🚀 It’s both got the heavy lifting performance you’d expect from such a high-core count chips, _AND_ is surprisingly snappy in single/lightly thread workloads. With PBO enabled, mine sometimes boosts up to 4.55-4.60 Ghz. BTW, amazing character models too. 👍

  23. Drinner D on September 15, 2020 at 11:19 pm

    I do love this processor as far as modeling and rendering goes, but I will say that I was a little disappointed with it’s processing performance as far as physics tests in Blender 2.82 go. Honestly, it’s probably just my ignorance of how to optimize my system and more ignorance on the side of understanding CPU workloads of this type coupled with some slightly overblown expectations, but I was expecting a significant increase in physics processing for both rigid body/soft body dynamics sims as well as fabric/cloth sims and fluid sims (flip fluids and Manta flow). I plan to test physics sims and fx in Houdini soon but I would love for someone to school me a bit on some of this stuff and let me know how I can optimize my system overall for the best performance.

    -AMD Ryzen Threadripper 3970X
    -RTX 2080ti XC Ultra
    -128gb of GSkill RGB 3600
    -ASUS Auros Master Mobob


  24. Hamish Bryant on September 15, 2020 at 11:19 pm

    Thanks for this it’s really hard to find performance reviews for Zbrush

  25. Casey Young on September 15, 2020 at 11:21 pm

    I heard the new Threadrippers were having issues in Maya with unwrapping UV’s. Do you have any comments on that?

  26. Leo Man on September 15, 2020 at 11:21 pm

    Great review! I see your 3970X is running at default PPT 280W. Open PBO PPT to over 400W to get more performance in MultiT workload.

Leave a Comment